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death echo valued friend

Joined: 08 Aug 2007 Posts: 9 0 Gold Location: pointe-claire quebec(montreal)
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Posted: Wed Aug 08, 2007 8:36 pm Post subject: |
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:twisted: this is unbeatable
OQBEAXYCP5UAGdZgeaRwDADQBA
just make a pvp mes get the skills and aim for nukers and chars tht use lots of energy for each skill
they'll get pissed. |
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queen Site Admin

Joined: 25 Apr 2007 Posts: 3364 1049 Gold Location: somewhere in Chiefs Country
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Posted: Wed Aug 08, 2007 10:57 pm Post subject: |
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builds do not download onto the site like that....you have to copy them onto it......... :wink: sorry _________________
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death echo valued friend

Joined: 08 Aug 2007 Posts: 9 0 Gold Location: pointe-claire quebec(montreal)
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Posted: Thu Aug 09, 2007 9:32 am Post subject: |
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my bad sry _________________ an eye for an eye would make us all blind... so take a leg or something |
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Silver Quex officer

Joined: 03 Jun 2007 Posts: 361 90 Gold Location: In Bio Clan Guild Hall
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Silver Quex officer

Joined: 03 Jun 2007 Posts: 361 90 Gold Location: In Bio Clan Guild Hall
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Posted: Sat Aug 18, 2007 1:41 pm Post subject: |
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i need an opinon on this build.......a D/M
Twin Moon Sweep
Sand Shards
Armor Of sancity
Mystic Regen
Vital Boon
Arura Of Thorns
Signet Of midnight
8th slot- any sort of rez sig in GvG, RA, TA, Zishen Challange
In Solo or AB, another enchanment
Attributes-
Earth Prayres- 10
Scythe mastry-10
mysticysem- rest
Usage-
Pick a target, usually best to pick a cluseterd group to hit more ppl, cast sig of midnight on a target and before u rush in activate the enchantments in order so that arura of thorns is last.
now attackthe target with twin moon, u should miss and sand shards will take effect so u do 26dmg x 2 is 56 dmg, and keep repeating.....arura of thorns will now end so the target will also start bleeding....sooner or later ur target will die
so hows the build, i need feedback on this ppl _________________
Check them out:
http://wiki.guildwars.com/wiki/User:Quex
http://wiki.guildwars.com/wiki/Guild:Bio_Clan
Customer in a bakery yesterday:
"How big is a 7 inch cheesecake?" |
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Silver Quex officer

Joined: 03 Jun 2007 Posts: 361 90 Gold Location: In Bio Clan Guild Hall
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Wandering Nick officer

Joined: 14 Jun 2007 Posts: 955 251 Gold Location: With the hookah smoking catepillar!
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Posted: Sat Nov 24, 2007 2:06 pm Post subject: AoD Shock Sin |
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Aura of Displacement Shock Assassin
Assassin / Elementalist
12 + 1 + 1Dagger Mastery
12 + 1Critical Strikes
3Shadow Arts
Aura of Displacement
Golden Phoenix Strike
Horns of the Ox
Falling Spider
Twisting Fangs
Shock
Death's Charge
Resurrection Signet
Equipment
Zealous daggers, 15^50, +30 HP
Use your chain against soft, weakened targets or to assist spikes. Shock interrupts skills, so you might want to use that to your advantage as well.
Use Aura of Displacement to reach your target if it is far away or if you would like to create an escape route.
Execute the combo:Aura of Displacement → Golden Phoenix Strike → Horns of the Ox → Falling Spider → Twisting Fangs.
If the enemy is adjacent to an ally of his, use Shock instead of Horns of the Ox.
Cancel Aura of Displacement at any time to escape back to safety. Don't be afraid to teleport out at any time; this is a fairly fragile build meant for killing the target quickly, and has little self defense.
Use Shock to interrupt Troll Unguent and Healing Signet on enemy NPCs.
Death's Charge has two purposes in this build:
The most obvious is for a slight self-heal. It's not as ridiculous a heal as, say, Restful Breeze, so it requires you to be better at sin and not take huge amounts of damage. Remember, you aren't a tank; don't act like one.
The second (and more important) purpose is to re-start your combo without altering your anchor point; you can take out two or three enemies without having to re-cast AoD by just Death's Charging and unleashing your combo a second (or third) time.
Counters
Standard melee counters (blind, miss, hexes, ward vs melee, blocking,
Interrupts.)
Enchantment removal (if you get AoD removed not only will you be shadow stepped back, but you won't be able to use golden phoenix strike)
Variants
You can exchange a few ranks in Dagger Mastery for Shadow Arts. Keep in mind that lowering Dagger Mastery reduces the likelihood of killing enemy NPCs in one round.
Resurrection Signet can be switched for Dash or Feigned Neutrality in Competitive Missions and Alliance Battles.
Falling Lotus Strike can be used to spam the combo more _________________
I rawr, she purrs, the cat meows...lolwut? |
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Kevin Of Nowhere Leader of Bio Clan

Joined: 10 Aug 2007 Posts: 1413 701 Gold Location: Pimperial Isle
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Posted: Sat Nov 24, 2007 10:44 pm Post subject: Re: AoD Shock Sin |
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| Wandering Nick wrote: |
Death's Charge has two purposes in this build:
The most obvious is for a slight self-heal. It's not as ridiculous a heal as, say, Restful Breeze, so it requires you to be better at sin and not take huge amounts of damage. Remember, you aren't a tank; don't act like one.
The second (and more important) purpose is to re-start your combo without altering your anchor point; you can take out two or three enemies without having to re-cast AoD by just Death's Charging and unleashing your combo a second (or third) time.
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How are you supposed to use your attack skills then? Wouldn't you need an enchantment for Golden Phoenix Strike to hit? _________________ FOR DARK POISON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Wandering Nick officer

Joined: 14 Jun 2007 Posts: 955 251 Gold Location: With the hookah smoking catepillar!
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Posted: Sat Nov 24, 2007 11:16 pm Post subject: |
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AURA OF DISPLACEMENT :idea: _________________
I rawr, she purrs, the cat meows...lolwut? |
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Kevin Of Nowhere Leader of Bio Clan

Joined: 10 Aug 2007 Posts: 1413 701 Gold Location: Pimperial Isle
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Posted: Sun Nov 25, 2007 12:11 am Post subject: |
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yeah but it says without having to re-cast aura of displacement. so im guessing you never take AoD off? then whats the point of deaths charging??? :?: _________________ FOR DARK POISON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Wandering Nick officer

Joined: 14 Jun 2007 Posts: 955 251 Gold Location: With the hookah smoking catepillar!
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Posted: Sun Nov 25, 2007 10:10 am Post subject: |
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yes you never take it off unless you need to retreat or it is expunged...and while you have it on instead of keep casting to shadow step to an enemy you can use deaths charge
Death's Charge has two purposes in this build:
The most obvious is for a slight self-heal. It's not as ridiculous a heal as, say, Restful Breeze, so it requires you to be better at sin and not take huge amounts of damage. Remember, you aren't a tank; don't act like one.
The second (and more important) purpose is to re-start your combo without altering your anchor point; you can take out two or three enemies without having to re-cast AoD by just Death's Charging and unleashing your combo a second (or third) time. _________________
I rawr, she purrs, the cat meows...lolwut? |
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Kevin Of Nowhere Leader of Bio Clan

Joined: 10 Aug 2007 Posts: 1413 701 Gold Location: Pimperial Isle
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Posted: Sun Nov 25, 2007 7:20 pm Post subject: |
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ah i see now. so its mostly used for foes that were near the place you shadow stepped to or if the person was moving _________________ FOR DARK POISON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Wandering Nick officer

Joined: 14 Jun 2007 Posts: 955 251 Gold Location: With the hookah smoking catepillar!
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