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| Which is YOUR favorite Guild Hall? |
| Warriors Isle |
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10% |
[ 1 ] |
| Hunters Isle |
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20% |
[ 2 ] |
| Wizards Isle |
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0% |
[ 0 ] |
| Frozen Isle |
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20% |
[ 2 ] |
| Nomads Isle |
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10% |
[ 1 ] |
| Druids Isle |
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0% |
[ 0 ] |
| Isle of the Dead |
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0% |
[ 0 ] |
| Burning Isle |
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0% |
[ 0 ] |
| Isle of Weeping Stone |
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10% |
[ 1 ] |
| Imperial Isle |
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30% |
[ 3 ] |
| Isle of Jade |
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0% |
[ 0 ] |
| Uncharted Isle |
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0% |
[ 0 ] |
| Corrupted Isle |
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0% |
[ 0 ] |
| Isle of Wurms |
|
0% |
[ 0 ] |
| Isle of Solitude |
|
0% |
[ 0 ] |
|
| Total Votes : 10 |
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| Author |
Message |
Wandering Nick valued member

Joined: 14 Jun 2007 Posts: 816 Location: Limelight
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Posted: Sun Feb 03, 2008 9:10 am Post subject: |
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| queen wrote: | | i do know a way to solo the guild lord......easy enough for a warrior, dervish or invinci-ele if directions are followed......if not.....well.....death usually teaches lessons quickly..... | lol...last time i GvGed with you guys, while you were too busy fighting, i sneaked in and killed their lord myself :shock: :mrgreen: _________________
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queen Site Admin

Joined: 25 Apr 2007 Posts: 2903 Location: somewhere in Chiefs Country
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Posted: Sun Feb 03, 2008 9:37 am Post subject: |
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i dont recall that.... _________________
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Soma the Fisherman officer

Joined: 04 Jan 2008 Posts: 19
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Posted: Tue Feb 05, 2008 6:37 pm Post subject: |
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IMPERIAL!! its so straight forward, theres no way to get lost while trying to find your opponent _________________ true irony is if you choke on a Lifesaver |
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Matthew The Wise officer

Joined: 28 Apr 2007 Posts: 222
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Posted: Fri Feb 08, 2008 12:38 am Post subject: |
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Personally i think either Hunters Isle or Wizards Isle _________________
The animated arts are .... ROBOTS!!!!! DUH DUH DUH!!!!!
I forget what im told, I remember what i see, i Understand what i do!
~Confucious |
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Bio Leader Leader of Bio Clan

Joined: 16 Oct 2007 Posts: 48
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Posted: Wed Feb 27, 2008 5:36 pm Post subject: |
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Well I am bringing this topic up again, I recently asked for opinions and by the looks of things Frozen is in 2nd place and 1st is already being used by a member of the alliance. I am looking for diversity in guild halls then getting the same halls as others to practice in GvG. So make ur pick never know I may change it tomorrow? Thanks again _________________
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queen Site Admin

Joined: 25 Apr 2007 Posts: 2903 Location: somewhere in Chiefs Country
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Posted: Wed Feb 27, 2008 6:18 pm Post subject: |
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Frozen Isle, Wizards, Warriors or Imperial are all good w/ me......
there is something to learn from all.....  _________________
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Kevin Of Nowhere moderator

Joined: 10 Aug 2007 Posts: 1056 Location: The Underworld
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Posted: Wed Feb 27, 2008 8:52 pm Post subject: |
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My favorites are Imperial, Wizards, and Warriors
frozen isle is too cold _________________ FOR DARK POISON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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queen Site Admin

Joined: 25 Apr 2007 Posts: 2903 Location: somewhere in Chiefs Country
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Posted: Wed Feb 27, 2008 11:01 pm Post subject: |
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We now have Frozen Isle...and the last time I checked...I didn't have frostbite.....nor was I shivering.......
it is actually a BIG hall...lots of room to play games......
Thanks, Bio! _________________
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Uda UDA...Trainer of all things PVP

Joined: 23 Jan 2008 Posts: 264
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Posted: Thu Feb 28, 2008 5:17 am Post subject: |
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Am going to reply as a honorary Bio member on the gvg stand point You all knew I would anyway
Anything with catapult...
I do love these halls, wizard was my first guild hall. Sometimes miss the trees and the quietness but.. stand point of gvg. Catapults suck.
Suppose someone may want reason for me to say this.. fine
1. Flagger must get repair kit first and foremost. Return to lord and place there. This is to keep other team from easily repairing your cat. So someone else needs to run first flag. Sounds easy enough and yes I am in habit of picking up first flag. But mid liner caster is to run in first flag. Not really big deal but need to have teamwork on this.
2. Catapults tend to aim badly, glitched. Was standing by lord once and got hit by cat.. lord survived. Sucks badly when lag or rubberbanded back to where you were.
Otherwise.. good. (great for learning flagging!!)
I have Imperial because it is a good teaching/learning hall. Everything in the open. Flagging is semi easy to teach here, same with gank but almost every hall has quirks for ganking. But since Shiz is only here to teach pvp I can change hall and use yours if need be. Also great for tourneys because of the openness and no heal on refs. My npcs go with me no matter which hall I have.
Frozen... yes fun hall. Fun to gank in but hate the stupid gates LOL. The ice effect drives me crazy sometimes but not bad to practice learn gvg. Not bad for learning/teaching flag running (can you tell what position I had forever).
Personally have had all the halls at least once and some alot but your hall right now... personally... I hate gvging in it. Or any of the nf ones. I can go back to burning (fun and challenging to gvg in that hall). One Shiz and Bing have been using for months now anyway.
Suggest checking out alliance halls and take a friend to scrimage but just check out effects and other things that pop up during pvp for that. Run the flag back and forth a few times, try and gank the other, just to understand effects that will be there. Besides I am rusty at flag running and appears there isnt many in alliance so need practice again. Unless I can talk Magnus to come back for pvp (said he would if he wasnt busy
) Okay so I have ran midline too much lately, discovered I am bad at monking right now. Kept wanting to crip someone then remembered NOT RANGER /doh.
I hath spoken
Uda
aka Boots to Some Bio members  _________________
Throw Moar Dots Moar [doTs] is taking over da ladder! |
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